Hey Raccoon! Stop stealing my fruit!

Dungeon Farmer has been moving along. It now supports two (2!) kinds of plants, so basically any number. That’s the thing about programming, you can either do something once, or any number of times. In addition to the new plant, there have been highlighting improvements, raccoon metabolism balance changes, basically the whole eight yards.

Now comes the time where I contemplate turning Dungeon Farmer into a product. Ugh… Listen to that, product. The only thing that I’m actively turning into product is that burrito I ate for lunch. I guess that’s the dream of the amateur, to create something idealistic, yet appealing; enough so that your user(s) can support you enough to buy a burrito.

So this is a call to action to my reader. Find my user and get his or her input. What can I do to make Dungeon Farmer appealing enough to encourage you to purchase me a burrito? Or a pizza, pizza is good too.

Ruby Weekend #2 – Dungeon Farmer

I recently participated in the RubyGame forums Ruby Weekend #2 game programming competition. I feel it turned out pretty well, but judge for yourself. I was pretty rushed during the weekend with other commitments so I didn’t keep a dev blog… next time. Also this blog was fallow until recently. This competition has spurred me to getting my web shizzy together.