@mdiebolt and I review our daily 1 hour game jams over the past week. Audio levels in games are still too loud.
First 30 Days:
Week ending 04-14-2012:
I find that doing these 1 hour jams every day really helps to focus my game design skills. Who’d have thought that practicing something for at least an hour every day will make you better at it? Now when Ludum Dare rolls around 48 hours will seem like a 2 year dev cycle.