Matrix.js 1.0.1 Released

Thoroughly documented, tested, and minifies very small (1.4k), this is the best release yet!

Observe the sweetness:

  // Rotate 90 degrees
  var matrix = Matrix.rotation(Math.PI / 4);
 
  // Scale and move
  var finalTransform = matrix.scale(1/2).translate(125, 175);
 
  canvas.withTransform(finalTransform, function() {
    // Draw a circle or whatever in the transformed coordinates
    // canvas.fillCircle(0, 0, 50);
  });

Leave a Reply

Your email address will not be published. Required fields are marked *